| The Truth about Xbox 360 Red Ring of Death Failures |
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| Written by Reuben Uncles | |
| Friday, 25 January 2008 | |
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Inside Source Reveal the Truth About Xbox 360 "Red Ring of Death" Failures The Xbox 360 "Red Ring of Death" Since it's launch in Fall of 2005 Xbox 360 systems all over the world have had major hardware failure problems resulting in millions of costumers having to mail their Xbox back to Microsoft. No one really knows what has been causing these problems since the official lines never divulged the specific problems or rates of failure. All a person has to do is to press the power button on their Xbox 360 and there is a chance that it will just up and fail to boot up and shine the "Red Rings of Death". Microsoft decided to extend the warrantee for the Xbox 360 but the cloud of fear and uncertainly still hang around the game system. This past week I met and interviewed an individual who has worked on the Xbox 360 project for many years and they had some things that they wanted to get out into the public. I have the fullest confidence in the integrity of this confidential source. While respecting and protecting their rights we were able to have an in-depth interview of working in the Xbox project and just how things progressed to this point. Just keep in mind that a while back I broke the story that Bungie was leaving Microsoft and had all the details a full week before the official PR announcement Once again I have a confidential source from inside Redmond and I't all checks out to me. Now on to the Interview:
Q: So what do you think the real failure rate of the Xbox 360 is? Some have estimated it as high as 30%. I got my Xbox in early 2007 and so far so good but what do you think the chance is that it's going to die on me one day. It's around 30%, and all will probably fail early. This quarter they are expecting 1 M failures, most of those Xenons. Some of those are repeat failures. Life expectancy is all over the map because the design has very little margin for most of the important parameters. That means it's not a fault tolerant design. So a good unit may last a couple of years, while a bad unit can fail in hours. I have a launch unit and have not had a single problem with it. And it's used a lot. But I don't know anyone else with a 360 that hasn't broken, except you now. There's no way to tell when yours might die. But the cooler you can keep it, the longer it will probably last. So stand it up, keep it in free air, etc. :Note : Xenon was the code name for the first Xbox 360 mother board. Q: Of all five videogame systems on the market now (PS3, PSP,
PS2, DS, Wii and 360)only the Xbox 360 has had such major hardware
failure problems. Microsoft being the only company based in the US
making a videogame system. What part of Microsoft's way of doing things
do you think caused this situation to happen? Second, MS was so focused on beating Sony this cycle that the 360 was rushed to market when all indications were that it had serious flaws. The design qual testing was insufficient and incomplete when the product was released to production. The manufacturing test equipment had major gaps in test coverage and wasn't reliable or repeatable. Manufacturing processes at eall levels of suppliers were immature and not in control. Initial end to end yields were in the mid 30%. Low yields always indicate serious design and manufacturing defects. Management chose to continue to ship anyways, and keep the lines running while trying to solve problems and bring the yields up. Whenever something failed and there was a question about whether the test result was false, they would remove that test, retest and ship, or see if the unit would boot a game and run briefly and then ship. 360 is too complex of a machine to get away with that. In the end I think it was fear of failure, ambition to beat Sony, and the arrogance that they could figure anything out, that led to the decision to keep shipping. That management team had made some pretty bad decisions in the past and had never had to pay a proportional consequence. I'm sure they thought that somehow they would figure it out and everything would end up ok. Plus, they tend to make big decisions like that in terms of dollars. They would rationalize that if the first few million boxes had a high failure rate, a few 10's of millions of dollars would cover it. And contrasting that cost with a big lead on Sony, would pay it in a heartbeat. They weren't even thinking about Nintendo. Compare that to Sony, who delayed their launch, even though they were behind, when their box wasn't ready. Q: In your opinion what do you think the main cause of the Red Ring of Death failures have been? There are also other significantly high failure rates in other areas, like the DVD. Q: Do some games more than others cause hardware failure? Gears
of War and Dead Rising were thought to be system killers when they came
out. Q: Let's go over some of the rumored reasons RROD. Could you tell how close each theory is? Defective parts due to overseas subcontractors? Q: Defective or insufficient heat sinks? A heat sink like the one they eventually put on the GPU would have helped a lot, since it stops the GPU heat from warping the mobo and breaking the solder joints. The CPU heatsink was fine. I've heard the memory was running hot too, and contributing to these failures. Not sure if they were heated by contact with the GPU heatsink, proximity on the mother board, or both. But with the new GPU heatsink the failure rate probably would have still been double digits overall. Way too high still. Q: Corrupt BIOS or OS bricking the system? Maybe. But haven't heard of this outside of the periodic dash updates bricking boxes. Q: Is humidity a factor? Are Xbox 360s in Florida just as likely as a 360 in Seattle? Humidity is a co-factor with temperature for many failure modes. The hotter the room ambient conditions, the more likely a 360 is to fail, all else being equal. Same for humidity. Q: Is keeping the 360 horizontal more safe than keeping it vertical? System wide design problems due to a production schedule that shipped a full year before the competition's systems? Or is there no one specific problem but a bunch of possible problem for each console? Q: How have IBM and ATI dealt with the Xbox 360 problems? Q: Just what is up with the RROD "Towel Trick" fix? Q: One of the problems that I have run into my 360 is that the disk tray will fail to eject and not let me swap disks. Have any ideas? LOL. Reboot and try it again! Sorry, couldn't help myself. You didn't give me enough info. How often does it happen? Notice any conditions that tend to make it happen more repeatably (after long play, unit standing up, right after a previous eject, etc.)? Can you recover and get the tray open at some other time after it fails? What did you have to do? It might be as simple as a bad connection somewhere in the circuit for the eject button. Usually I'd recommend percussive maintenance (hit it) but that would probably damage the disc and could damage the console. So don't. Maybe the disc is jammed in there. Does the tray try to come out and then stop? Maybe there is a misalignment with the box case. See if you can find a place where it might be catching. If you can't find the problem, bring it with you when we meet and I'll look at it. Q: What do you think of the Karla Starr of the Seattle Weekly's article about video game hardware testing? I read that when it came out. It's pretty accurate. I've been to VMC a few times where that testing is done. It's kinda brute force last stage game qual testing, after a lot of other testing has been done at the developer and MS. Funny, but you can only automate so much. And then you need to have people touch it and use it to find the unlikely bugs. Q: How much more reliable are the current generation of Xbox 360 than the previous designs? (Original Xenon, Zypher and Falcon). Q: Do you think that the "Falcon" Xbox 360 design is the final
Xbox 360 hardware iteration or will they come out with a redesigned
Xbox 360? Q: Do you think that third party fans like the Nyko Intercooler
will make things worse? Are they snake oil? I personally have plastic
Tiki figures around my Xbox to ward off any evil spirits and so far
they have done better in protecting than some of the fan coolers that
you see at Gamestop. Q: How many times does an Xbox 360 unit have to be sent in and repaired before they will replace it with a completely new unit? Back to the rotating inventory of launch units. You risk getting one of those back until the last one is out of the system. I imagine the next big outrage will be when some of the folks who waited till Falcon to buy a console for reliability reasons, and has to send it in for service, gets a Xenon back! Even when all of the Xenons are gone, you will likely get a newer gen repaired one back rather than new. Unless the fail rate gets so low there are none available. I'm holding my breath... Q: How could the wireless racing wheel have overheating problems
with the AC adapter? I can't think of any external video game accessory
that had similar problems. Q: The original Xbox had a recall of some of the power supply cords. Did that affect the design of the 360? Q: There has seemed to be an executive exodus from the top of the
Xbox project. Seamus Blackley, Peter Moore, James Allard. Do you think
that there something that has been causing the "fathers of Xbox" to
want to move on? Q: Do you see much of a long term future for Microsoft?s
Entertainment & Devices Division? I saw that they just got a new
campus and troubled projects rarely get new expensive buildings. Do you
see that division ever turning a profit? So what do you think their
overall hardware strategy is? Do you think that they will still be
selling videogame systems and music players in five years? That new H&E campus says that MS is getting into consumer electronics in a big way, and you can bet they are working to refine a strategy of integrating their offerings into a digital lifestyle universe, with most everything covered that we could want to stay productive, connected and entertained. Not piece meal, like some companies seem to be approaching electronics. Look at Apple. They are doing great, keep rolling out innovative stuff, but what's their vision and strategy to implement? What's their roadmap and timeline? How does it all go together, work together? I can't tell from what they say or do. But I can see what MS is trying to do. They are just getting started I think. So yes, they will still be doing this in 5 years. But they really need to mature their business and change some blood in there. Hire some key people who have experience running large hardware companies who can put the right organization, process and infrastructure in place. If they don't, they may continue to have quality and operational issues that will really dampen their progress. And with all of the external challenges in consumer markets, even MS can't afford to be it's own enemy for too much longer. Q: Do you think that there is going to be a third generation Xbox? I understand they are working on it right now. But don't look for it any time soon. It's years away. News flash: Sony and Nintendo are working on their next boxes in some way too. Q: So do you play games? END |
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| Last Updated ( Wednesday, 30 January 2008 ) |
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